KEECHAN “CHUCK” SUONG
E-mail: choochtoons@gmail.com
_________________________________________________________________________
LINKS:
http://www.linkedin.com/in/chucksuong
http://www.giantbomb.com/chuck-suong/72-17038/
https://www.mobygames.com/person/61778/chuck-suong/
_________________________________________________________________________
Senior Animator / Rigger / Artist
OBJECTIVE:
To utilize all the knowledge and skills learned from previous education - work experience, and apply them in a creative way towards bringing creatures, people, animals and machines to life.
_________________________________________________________________________
EDUCATION:
• Los Angeles County High School for the Arts – Visual Arts; graduated 1988
• Art Center College of Design – Bachelor Fine Art / Illustration; graduated 1993.
• Associates in Art – Traditional Animation Principles / Instructor Larry Whitaker 1994
• Animation Academy – Intro to Character Design / Instructor Charles Zembillas 1995
_________________________________________________________________________
SKILLS:
• Ability to animate a variety of creatures, characters and humanoids in related styles to project.
• Can rig in 3-D Studio Max & Maya
• Animation Skills in Autodesk – 3d Studio Max, Maya and Motion Builder
• Can adapt quickly to animation pipelines and stay on or exceed schedule
• A team player and I enjoy working with people
_________________________________________________________________________
EXPERIENCE:
2022 – Present Blind Squirrel Games, Inc. – Austin, TX
• Senior Character Animator – (Contracted for Undead Labs - Microsoft) Edited and hand keyed motion capture data utilizing Autodesk Motion Builder and Maya for facial animation:
⦁ “State Of Decay 3” (Xbox)
_________________________________________________________________________
2020 – 2022 Art Craft Entertainment, Inc. – Austin, TX
• Senior Character Animator – Hand keyed animations utilizing 3d Studio Max
⦁ “CrowFall” (Multiplayer Online)
_________________________________________________________________________
2016 – 2020 Phaserlock Entertainment – Austin, TX
• Senior Character Animator -Rigged, skinned and animated characters, machinery and environments, Edited gameplay footage and marketing videos for:
• “Final Assault” (VR - RTS)
• “Twisted Arrow” (VR - FPS)
_________________________________________________________________________
2010 – 2016 KingsIsle Entertainment – Austin, TX
• Senior Character Animator -Rigged, skinned and animated characters, machinery and environments for:
• “Wizard -101” (MMO)
• “Pirate – 101” (MMO)
• “Un-Announced Mobile Project” (Canceled)
_________________________________________________________________________
2008 – 2010 Vigil Games Studios – Austin, TX
• Senior Character Animator - Animated characters, machinery and environments, and animated cut scenes for:
• “Warhammer 40,000” MMO
• “Darksiders” (cut scenes)
_________________________________________________________________________
2006 – 2008 Ready at Dawn Studios – Santa Ana, CA
• Senior Character Animator (PSP) Animated In-game characters and assets and cut scenes for:
• “God of War: Chains of Olympus”
_________________________________________________________________________
2005 – 2006 The Collective Studios – Newport Beach, CA
• Senior Character Animator
• “Dirty Harry”. (Cancelled Project) Xbox
_________________________________________________________________________
1998 – 2005 Insomniac Games – Burbank, CA
• Character Animator / Artist – Rigged, Skinned, Animated most assets
• Rigger/Animator/Modeler for Sony Playstation titles:
• “Spyro the Dragon”
• “Spyro 2: Ripto’s Rage”
• “Spyro 3: Year of the Dragon”
• Rigger/Animator/Modeler for Sony Playstation 2 titles:
• “Ratchet and Clank”
• “Ratchet and Clank 2: Going Commando”
• “Ratchet and Clank3: Up Your Arsenal”
• “Ratchet and Clank: Deadlocked”.
• In-house art director for all “Spyro The Dragon” series - (Playstation 1)
• Created worldwide assets for print ads, magazines and point of purchase products, promotional products world-wide
_________________________________________________________________________
1995 – 1998 Kronos Digital Entertainment Inc. – Pasadena, CA
• Character Animator for Sony Playstation title:
• “Cardinal Syn”
• Character Animator for Nintendo 64 title:
• “Dark Rift”.
_________________________________________________________________________
1993 – 1994 Sierra On – Line – Oakhurst, CA
• Background designer and painter for PC on-line title:
• “The Realm” (MMO)
LANGUAGES:
**Fluent in both English and Korean**